Helped develop Teddy, a Roblox experience, by designing and implementing gameplay systems, optimizing existing code, and collaborating with artists and other developers to deliver updates over multiple years.

Crafted the complete online presence for Nullified, from design to deployment. Developed a responsive storefront, implemented custom interactions, and optimized the site for performance and user experience.
Built Shawarma Risk, a browser-based probability game featuring randomized bomb placement, interactive gameplay, and a responsive user interface.
Code annotation sessions for Neovim. Select code, jot a note, and build a markdown file of annotations as you debug or trace a complex flow in your code.

Bencch is a digital playground for physics enthusiasts who enjoy questioning, testing, and analyzing motion. Through an interactive simulation of a coupled pendulum and spring system, users can experiment with physical variables, observe energy exchanges, and uncover patterns hidden within complex motion. Built with real physics calculations, it bridges the gap between theory and hands-on experimentation.
